Mobile Wallets: A Primer for Retailers
This
booming technology promises to make paying easier. But figuring it out can be a
challenge.
Mobile wallets can make things a lot
simpler for shoppers. But they can leave retailers confused.
The idea: Shoppers download software
to their mobile gadget that links the device to a credit or debit card. Then,
when they get to the checkout line in a store, they can use their phone to
complete the sale, often by tapping it against a scanner.
The trouble for retailers is that
there are dozens of different mobile wallets out there, and no clear market
leader. So, merchants who want to cover all their bases will have to support
multiple wallets. And that means installing lots of different software on their
sales terminals, and possibly getting new hardware, too.
For merchants who already have their
hands full, figuring out all those details can seem like a lot of work. But
some experts say that mobile wallets offer big advantages—from winning over
customers to collecting valuable data about who buys what.
Here's a look at the basics of this
emerging (but still fragmented) technology.
How
do mobile wallets work?
Just as there are many different
providers of mobile wallets, there are a number of different technologies that
make them work.
Mercury News/Zuma Press
Mobile wallets like Google's (above)
let customers pay with a phone at checkout.
Some mobile wallets require
additional hardware at checkout. Google Inc.'s Google Wallet app, for instance,
uses a technology called Near Field Communication that requires customers to
tap their phone on a special reader to make a transaction. And services like
SCVNGR Inc.'s LevelUp use a QR code—those familiar squares that look something
like bar codes—on the customer's phone that needs to be scanned by the checkout
clerk with a special reader.
Other wallets don't need any
additional gadgets, just new software on existing sales terminals. Services
like Paydiant Inc., for instance, create a QR code on the retailer's screen at
point of service. Customers choose which payment card they want to use to
complete the transaction, then scan the QR code with their phone to get
charged.
Similarly, there's a technology
called geofencing that taps into a smartphone's GPS or Wi-Fi and creates a
secure connection with a retailer's sales terminal. The customer's name and
photo appear on the retailer's screen, and the clerk taps the screen to
complete the sale.
Although this technology works with regular
checkout terminals, one of the most popular versions of it, Square Inc.'s
Square Wallet, is aimed at retailers who use smartphones or tablets to ring up
sales.
In most cases, retailers can have
multiple wallet apps installed on their point-of-sale terminals at once, so
they can support different providers at the same time. Similarly, the same
piece of hardware will generally work with different wallets that use the
technology.
How
much do they cost?
There are two issues to think about
here. One is the cost—if any—of setting up the service. In most cases, it's
free to download mobile-wallet software to a point-of-sale terminal. If a
mobile wallet requires extra hardware, it can often run around $200 for a
QR-code reader and $100 for an add-on to an existing terminal for Near Field
Communication, says Chris Gardner, co-founder of Paydiant.
The second issue: processing fees
for transactions. "Some wallets simply run a transaction using the
retailer's existing payment processor and don't charge the retailer anything
additional," Mr. Gardner says.
Paydiant, Google and others fall
into this category. Others act as the payment processor and bill the retailer
directly for the transaction. In some of these cases, experts say, wallet providers
can offer slightly cheaper rates than bigger processors.
What
else can you do with them?
In some cases, wallet providers
offer extra services to retailers. For a fee, some wallet providers will let
retailers access customer data, such as how many times a particular shopper has
purchased an item or what the best-selling item of the week was. Some will also
let stores set up coupon services or loyalty programs for customers who make
purchases with the wallet.
"This is an exceptional
opportunity for a small business: getting to know their customers," says
Richard Crone, chief executive officer of payments-consulting firm Crone
Consulting LLC.
Other wallet providers, such as
Paydiant, let stores create mobile wallets with their own brand on them. So, customers
wouldn't use, say, Paydiant's app at checkout, they would use one with the
store's name on it and assign any card they wanted to it. Stores can then
collect data about customers' transactions with the wallet, send them coupons
and set up loyalty programs and other deals.
No comments:
Post a Comment